In this page you can find a walkthrough for the game Hope.
Before proceeding with the solution if you simply want a hint you can see it in the Escape menu -> Settings -> Hints
1. The Cell (blurry)
You can explore a little bit but you have to click on the bed to continue.
2. The Cell
You will need to click on the windows to discover a part of the story.
After that, you go to the sink you can get the toothpaste and the toothbrush and combine them to brush your teeth after the tap is open.
You remember a second part of the story where you have to give get a glass from the woman and fill it with water to give it to the girl.
Item to get in the cell: Book (on the table), Piece of paper (inside the book), Bulb (kill the spider with the book when the light is on), Chewing-gum (under the desk), Toothbrush, Toothpaste.
3. The Prison
At the shower you can get a block of soap, to open the door with the fingerprint lock you need to use the chewing-gum imprinted with the soap on the lock.
Inside the room, you find a taser and a stone. You can use the taser to unlock the big rusty door.
After that you need to close the door to the cell, turn on the shower the water starts rising, go to the room where you pick the taser and close the door, wait for the water to rise and break the door.
The big rusty gate is now opened! You can continue exploring, try switching on every switch at the circuit breaker.
After switching on the circuit breaker you can go on the right at the desk and put the bulb inside the lamp. Switching on the lamp allows you to pick the car keys and open the drawer.
Inside the drawer, you will find a card with a code on it.
Go back and pick the wire on the wall in front of the rusty gate (the other side of the gate).
On the right side, you will find the last door before going outside, the code of the door is the code on the card.
Item to get in the prison: taser, stone, soap, car’s key, card, wire
4. Outside the prison
Outside the prison pick up the wrench on the right you will see a door with a code. Try the same code before but replace the last digit with the digit on top of the lock.
Inside the room, you will need to make a lamp to see something and pick up the gasoline can. To make the lamp you have to combine bulb + wire + taser (in this order).
After using the lamp pick up the gas can and the needle on the floor of the room with the taps.
You can fill up the gasoline can with some oil with the second tap, then you can use the oil and the wrench on the first valve (outside the room) to open the first valve.
You have to go to the shower to empty the can, and then fill up the can with gasoline (the first tap).
You can fill up the car tank with gasoline, the first part of the puzzle is done!
The second part consists of opening the outside gate, To do that you should open the small box with a switch with the wrench.
Inside the box, you will see two small wire with rust on them. Try cleaning them with the needle and after cleaning put the needle on it to close the circuit.
Then put the bulb (you need to break up the lamp) on the lamp socket. You need to put the lid to protect the circuit from the rain.
Then you can go back to the circuit breaker and switch on the last switch. Then go back to the gate and the triggering the switch should open the gate!
5. The City (first version)
In the city, you start to have more options here is one efficient order to do the game’s puzzles. Supermarket
At the supermarket to enter the building you need to break the glasses with the wrench. If you go right you will find pieces of metal and a battery. If you go left you will find a card reader and a screwdriver.
After seeing the paper in the book, you find the same name on the gravestones. At the door of the mausoleum, you find a USB key.
Police Station To enter the police station you need to break the glass with the wrench and put the green card in the card reader.
On the first computer, you will find a file. I the other room one computer is on you can plug the USB stick on the left and plug in the card reader on the right.
Click on the card reader and you tear up a small piece of your book to create a fake card (chewing-gum + metal pieces + part of the book).
After the fake card is created go back picking up the real smart card and put the fake card in instead.
After the real smart card is in the card reader, click on the screen to copy the data from the USB key to the smart card.
You can go back to the door of the mausoleum with the smart card to open it.
Inside the mausoleum you find pieces of hardware to make a bird. The first thing to assemble is the processor with the motherboard but the processor is dirty.
To clean the processor you will need to have the items (smart card, chewing-gum, a soap, a file).
Go back to the police station to pick up the fake card and disassemble it to have the chewing-gum.
Go back to the sink in the prison and put the chewing-gum and the smart card and turn on the water.
< The sink should be filled with water. After that, you need the file to make powder soap, put the soap powder in the water.
You can now clean the processor!
Once the processor is cleaned, you can assemble the SSD to the motherboard, then wire + battery to the motherboard, the bird’s head then the wings.
The bird flies onto a tree!
7. The City (after the bird)
You will need to speak to the bird and select all the dialogs, after that the bird needs more information about the persons.
For that go to the police station and on the computer type the command: find “Alec” “Smalling” and press enter.
Then type the command find “Burl” “Arel” and press enter.
You can go back to the bird and give him the paper with all the names.
After that, you will have access to a laboratory.
For the laboratory you will need to fill the gasoline can with gasoline and put it in front of the door.
The next thing to to is fill the generator in the graveyard with gasoline and connect the wire and the taser’s battery.
Once the battery is fully charged you can get the battery and the wire back.
Combine them and put it in front of the lab. After that you should be able to make a fire by using the taser. After the door is burnt, you should be able to break it with the wrench.
Inside the lab you can find some gloves put them on your hand and inspect the gun to find a hair.
You can put the hair into the thermocycler, put the USB stick in and find a protocol on the computer.
After the hair ‘s DNA is sampled you can also sample the toothbrush’s DNA.
Go back to the police station to find two files with the command ls. And the type the commands :
- search dnaseq-21895484
- search dnaseq-84596421
- diff dnaseq-21895484 dnaseq-84596421
After every command pick up the usb stick and give it to the bird.
You should be teleported into a kitchen, go left in the living room, pick up the black cube.
You need to open the cube with the chip the bird gave you.
7. The City (after waking up)
After waking up you have lost your inventory, the first thing to do is pick up the mobile phone and go to the messages to see a location. Exit the bedroom and go into the other bedroom to pick up a wallet.
Go to the living room to pick up a glass on the table.
One door is locked, and one goes outside.
If you go outside by night you can speak to the newspaper seller, and go to the fountain to find some soil.
Go back to your home to sleep on your bed.
By day you will see another newspaper seller witch is also a locksmith, so you can make a key for the door locked.
You can also show your id card to ask where the lab is located.
Go back to your home to apply the paste on the door locked, after applying the paste go back to sleep to wait.
By night you can show your id card to the newspaper seller, this time the seller tells you where the lab is located.
Nobody is at the lab by night so you will need to go back to the lab by day.
Bring back the imprint of the lock to the locksmith and wait for the locksmith to be ready to give you the key.
At the lab by day, Dimitri will give you the chip to unlock your computer.
After accessing your computer you can now by the newspaper and also burn the cd for the guy at the fountain!
Go back to the lab to speak with Helen, she will give you Bob’s address. Before going to see Bob, give the glass to Helen to fill it with water.
You will need to go to the farm by night to find some kind of drug for Bob.
By day go back to the farm to give Bob the drug and a glass of water, after that Bob gives you some seeds.
Show the seeds to Helen, and go back to the farm to pick up a big pot to plant the seeds.
You can combine the objects pot + soil + seeds and put it in the greenhouse, after that wait many days to have a grown plant.
after harvesting the leaves give them to Helen.
For the next puzzle, you will need to do the command in this order to insert the DNA into the cells.
- Use restriction enzyme
- Insert DNA
- Repair DNA
To get the protein produce you will need to do the following:
- Color cells with two nucleus
- Kill the cells colored
- Collect DNA
After that, you will need to see Victor.
Victor will give you a blood sample. If you give him back and come back in few hour he will tell you the result of the analysis.
After the analysis Victor give you the formula of a molecule, you need to give that to Helen.
Go back to Victor to tell him about the discovery, after that go back to Dimitri to give him the leaves.
After more time give the tube with the molecule extracted to Helen to complete the vaccine.
The end (first ending).
For the second ending you will need to collect the numbers you find at the beginning of the game.
The number and the number color is random so I will tell you where to find them.
Everything puzzles are the same but in the city, you must do these steps:
- Burn the CD for the man at the fountain.
- Show the newspaper to the girl at the fountain.
- Give the corn cooked by the man at the fountain to the girl at the fountain, she will give you a toy.
- Give the toy to Helen for a present.
- Go back to your computer at home to search the address of Celeste.
- Ask Helen about Celeste.
8. The Old house
- Go inspect the old house.
- Go back to Helen.
- Ask the man at the fountain to help you.
- Discuss on the phone about the lock.
- Go at the lab to get a nanorobot and use the program to use the nanorobot. You must type * to find the nanorobot and drag and drop the file.
- Go back at the old house by night to put the nanorobot.
- Ask Dimitri to analyse your wallet.
- Use the DNA sample on the small symbol on the old house in ruin.
- Inside the house you found a black box, open the black box with the DNA sample.
- Inside the box you found a syringe, to open the syringe you must enter 7 numbers.
Let’s see the number at the beginning we have:
If we rearrange the color like the colors of a rainbow we have: Red, Orange, Yellow, Green, Blue, Indigo, Violet